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02-22-2007, 03:04 PM #1
- Join Date
- Aug 2006
New White Paper on SCInterface for Game Servers
Virginia Beach, VA - February 22, 2007 - Netarus has just published a new whitepaper on integrating disparate game server networks with SCInterface. An abstract is currently available at http://games.scinterface.com/wp/ with the option to download the entire white paper. Here is a brief summary of the whitepaper:
From teenagers to our armed services, people of all walks of life use online gaming as a medium for everything from entertainment to training. Multiplayer online games come in various forms including first person shooters, real-time strategy and Massive Multiplayer Online Role-Playing Games (MMORPG). These different types of games are all driven by servers that commonly run on multiple platforms, consume large amounts of computing resources (CPU, memory and disk) and follow no standards for the way that they are programmed to the communication protocols that they use. These complexities present unique challenges for the system administrators who are required to setup, configure, manage, and maintain the infrastructure that allow these games to function.
SCInterface® (pronounced S-C-Interface) from Netarus, LLC provides an open source platform to tie the multitude of game server platforms into a single framework. This includes support for off-the-shelf game servers (QuakeTM, Battlefield 1942TM, etc.), production and development game servers, as well as custom user interfaces such as web browser, PDA and cell phone interfaces. In addition, SCInterface provides analytical tools for interpreting game server data and reconfiguring games at certain intervals based on pre-defined criteria such as game server failure.
The SCInterface framework was developed to manage, control and monitor distributed heterogeneous game server networks. Functioning as the "glue" to tie together these networks, SCInterface works with an array of game servers to retrieve game server data and distribute this information securely to a centralized interface. SCInterface enables game servers to be monitored, managed and controlled seamlessly without requiring a new standard to be adopted or implemented when a new game server or platform is released.
This universal software platform offloads the processing from multiple game servers to a secure and central location that renders this information to any type of interface. SCInterface is a linearly scalable monitoring and control solution, which leverages proven technologies including XML, AJAX, AES, multi-threading, and advanced caching mechanisms for improved performance.
This white paper provides an overview of the challenges presented to those who manage today’s game servers and how SCInterface is the solution to reduce the cost and time to market for integrating legacy and disparate game server networks.
Netarus, LLC is a software design and development company based in Virginia Beach, Virginia, and provides a multitude of innovative products and services related to web-based control and management systems. Its flagship product, SCInterface, has been in development since 2003 as a platform that can obtain data from nearly any piece of software or hardware and distribute this information securely over the World Wide Web. http://www.netarus.comChris M.
Creators of SCInterface for Game Servers
02-22-2007, 07:26 PM #2lxserverdirectGuest
intresting reading thanks for the post